Skip to main content

The Never-Ending Hobby To-Do List

If you're like me, you have a huge pile of boxes, models and various other figures and terrain bits awaiting construction, painting and (hopefully) time on the gaming table. Kickstarter may or may not have affected the size of your pile. If you've been able to resist some of the games providing masses of models on KS in the past few years I commend you.

I keep a big wish list / to-do list related to my miniature hobby. It serves a few different purposes:
  1. GOOD: Reminds me of what project(s) I'm working on and keeps me on track (sometimes).
  2. GOOD: Give me ideas about stuff I could do next.
  3. GOOD: Is a place to put things I need to buy or do for specific projects.
  4. BAD: Reminds me how much stuff I have spent money on.
  5. BAD: Makes it pretty apparent I'll never finish all this stuff, or play all of these games.
In May I started posting up monthly progress reports to keep myself motivated and serve as a reminder that building and priming models is progress too. As much as I love showing off photos of painted figures and games in progress, there is a lot of work that goes into getting a game ready to be played.

One of the challenges I face is finding opponents who want to play the game(s) I'm interested in. Due to the time and money investment required of most miniature games that is a tall order. So more often than not I will buy two or more factions for a particular game, in hopes that I can entice a friend into at least playing the game with me, if not starting on it as a hobby of their own.

Another challenge is the number of games. Through a combination of Kickstarter and my new-shiny-syndrome, it's difficult to focus. This is compounded by more and more skirmish games being released, as well as my love of board games. Buying, building and painting materials for a game isn't enough, you need to have time to play it. The more games you want to play, the less time you will have for any particular game.

Cost is a challenge for a lot of folks, myself included. At this point however, I own far more stuff than I can ever paint and play with. That leads me to the final challenge I want to address: FOCUS.

I need to focus. I have dozens if not hundreds of figures for games I used to play, or will never play. As hard as it is to admit, these things need to go. With that in mind I'll be clearing out some games and models so that I will be able to focus (even if in some small way) more on fewer games. My gaming spending will be largely restricted to the Batman Miniature Game for the foreseeable future. Funds that I apply to that will be garnered by thinning out my current backlog of stuff.

This doesn't mean I'll not continue working on and playing other games. It will mean that adding new games to my collection (ie: stuff I don't own already) is going to be clamped down on as best I can.

Wish me luck!

Comments

Unknown said…
I think I'll start doing this too.
Obsidian3D said…
Good luck to both of us then!

Popular posts from this blog

The Coming of Galactus FAQ

The Coming of Galactus Frequently Asked Questions Compiled by Paul Ross, with contributions from Dave DeLaney, David Harris, and Edwin Teh Last updated November 16, 2007 1. Applicable cards in this set are legal for sanctioned Constructed tournaments upon release. All cards are legal for sanctioned Constructed tournaments except Planets and the Galactus avatar. 2. Epic plot twists Plot twists with version Epic can’t be negated. 3. Opposing and friendly Opposing cards or effects are those controlled by one of your opponents. Friendly cards or effects are those controlled by you or a friendly (non-opposing) player. 4. Worldeater locations The Worldeater locations were printed with their names and versions reversed. All should have version Worldeater. As a result: • Flipping an exact copy of a Worldeater you already control will invoke the uniqueness rule. • Flipping a Worldeater when you control a Worldeater with a different name will not. 5. Giant-Size VS FAQs A summary of the Giant-Si...

A Spot of Fiction: Part 3

Outside, the two searching figures slowly return to the main building. As they approach the light from their flashlights reflects off of the building and their shapes resolve. They're wearing simple, nondescript military style uniforms and armed with automatic weapons. One of them snarls at the other, "There's nothing out here except coyotes, dirt and wind. Besides, if I were in charge I'd have come out here and checked it out myself!" "Yeah right! If you were in charge we'd all be dead already Carlson. That door was rusted shut, I'd bet money on it. Ain't no coyote cracking it open like that," says the second guard. They pause outside the door and turn off the flashlights and he digs a pack of cigarettes from his shirt pocket. Lighting up a cigarette he offers the pack to his companion. "So if it ain't a coyote what the hell was it? Nothing around here for miles!" "I don't know Staves, but I'm not taking that...

Errata Discussion

Here's my first-ever joint article! Thanks to Scott Mooney for providing counter-point to my ramblings. Following the release of Marvel Universe and Marvel Evolution there has been a lot of discussion among our player group (and online) about the powers of certain cards, both in terms of sheer power and in terms of wording. I'm sure most of you are familiar with the debate brought on by the 3-cost, Exiles-affiliated Blink. We'll not be discussing that particular card today, but rather some other combinations you may or may not have thought of. Scott has built a very deadly Starjammers/X-Factor/X-Men deck that takes advantage of discard effects and Energize to lead to an amazing turn 7 combo using Cyclops, Astonishing X-Man and Havok, Proud Son. This combo can stun an opponent's board if they are unable to pay the discard required by Havok's ability. It is especially dangerous in a multi-player format and brought up some thoughts on designer intent versus the ...