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Showing posts from August, 2011

A Post Without A Witty Title

We got an early start on Monday, as I was able to get most of the day off. Over the weekend I had picked up a copy of an older Fantasy Flight game from the Silver Line called Scarab Lords . The game is essentially a two-player battle game. Each player takes on the role of the ruler of a house in a fantasy-based Egyptian realm, bidding their minions and their gods to take supremacy and rule all. I had looked the box over on the shelf several times before finally deciding to buy it; and I'm glad I did, because I think it's a lot of fun. The artwork is really nice and the components, while simple, are good quality and provide a great game in a small box. The decks at first seem a little unbalanced, with the blue deck appearing the weaker of the two. I did determine afterward that we had missed an important rule that allowed a player to essentially skip their turn, and for a discard, replenish their hand. I also came up with a modification to the advanced rules that repla...

Countdown to the EVE of Nightfall

Yeah I admit it's a pretty contrived title, but I wanted to hit everything in there that's happened in the past week. The biggest thing has been my nutzo work schedule, which not only had me working late on Thursday, but for almost all of Sunday as well. That was a real shame because the weather here on Sunday was a gorgeous sunny day. The format for Thursday's VS System tournament was Countdown , and I wish I could tell you who played what and how it went. However since I wasn't there, and no one has given me any details, all I can tell you is that cards were brought and games were played. I think. Monday's scheduled game was EVE: Second Genesis . If you've played the online computer game you might have heard of it's CCG counterpart. The card game shares a lot of artwork from the computer game, and boasts some truly fantastic original art as well. The cards look great and I was looking forward to playing. My anticipation was quickly dashed how...

If The Zombies Don't Get You The Dragons Will

Last night's gaming session had a group of four, which is twice as big as last week. A 100% increase in attendance is pretty good I'd say. Before firing up our Warlord game, we decided to try out a print-and-play game I happened upon last week called Zombie Plague . The game has been around for over 10 years, and recently a member over on Board Game Geek posted up a very nicely done 10th Anniversary Edition. Since I like horror games (and who doesn't love zombies?) I thought I'd print things up and give it a go. Since the game is electronically distributed for free, we needed some dice and pieces. I just happened to have a copy of Zombies!!! which suited us perfectly. There are three ways to win the game: 1. All of the search locations on the board must be searched by at least one player. 2. The house's windows and doors are all barricaded and the house is zombie free. 3. Someone finds the keys to the car, and all the (surviving) players get in the car...

It's all a Trade-Off

For almost a year, I gave Magic the Gathering a try. I enjoyed the game, it is well designed, relatively fun, extremely well supported, and the players are plentiful. However, the trade-off in my eyes was twofold. The first issue with the game was the general player population. I played in a few organized events at my local gaming shop, and generally speaking didn't have any fun. The players were far too competitive, and generally not that accommodating to the newer players. I certainly don't mind losing, because in any game someone has to lose in order for another to win; but good sportsmanship goes a long way there. The second was the frequency of set releases. As a casual player I simply couldn't keep up with the number of new cards, their interactions and combinations. Having to at least be familiar with a new batch of cards every three months is simply too much work in my opinion; that being of a casual player. So what the heck am I talking about here and ...

Monday Night Gaming

Starting next week I'll be hosting some semi-regular gaming sessions on Monday evenings on my kitchen table. The way it will work is simple. I'll post a schedule, similar to the VS one, but each week we'll play a different game. In addition to the date and game title, I'll list how many players can join the game. Simply let me know if you're coming by email or phone. When we reach the maximum number of players I'll mark the event as closed or something. Please try to give me a decent amount of notice, and not leave it until 5:30 the night of the game before deciding to come...as there may not be enough room for you by then! Some nights we may be able to play a few different games. The schedule will only have the main game listed to keep it concise. If you have a game that you want to bring or try out with a group feel free to post a comment on this thread, or contact me directly. I'm not sure if I can host games every week of every month, as my s...