It's been a busy week for Knight Models. First up was the announcement of the upcoming release of their new Marvel Universe Miniature Game. This will use a new system, different to that of the Batman Miniatures Game. Some details about the MUMG can be found on Facebook or over on Ian's blog here.
It's interesting that it's a new system, but not entirely surprising. Many fans of the Batman game had discussed whether or not to bring in more powerful characters like Superman, and if in fact they could even be properly represented in the BMG system. With the web-supplement for a Spiderman Miniatures Game made available in December by Knight Models, many of us thought that this was the Marvel game and were happy that it was largely compatible with Batman.
I'm a bit conflicted on the announcement about the Marvel game. In one sense, a new system does allow for a better representation of powers and abilities without having to worry about puny humans like beat cops and clowns with baseball bats. On the other hand, it's not compatible with BMG, and means that the audience for both games (in my opinion) is being forced to make a choice. Some will choose to play both games, some will choose one or the other, and some will be turned off by the fact that there are two different games and choose not to play either. It's a potential fracturing of an audience that could prove difficult to surmount, especially for those trying to build the game(s) in their local communities.
All that said, the Marvel models shown so far look great and I'm curious to see how things play out.
I feel for the folks who splashed out the cash for the 'direct only' boxes released under the SMG banner only to find out a few weeks later that there is a full scale Marvel game arriving very soon. That seems like a bit of a kick in the balls from Knight Models. I've been pretty vocal about things, and not always as reasonable as I'd like. Change is hard...
BMG has also taken a bit of a hit with the announcements that some models from its range are being retired, and thus also becoming direct only.
The list of retired models for BMG were posted over on Wayland Games and are currently:
- Arkham City Harley Quinn
- Arkham City Poison Ivy
- Arkham City Talia al Ghul
It sounds like more retired models will be announced soon.
What are your thoughts on this?
It's interesting that it's a new system, but not entirely surprising. Many fans of the Batman game had discussed whether or not to bring in more powerful characters like Superman, and if in fact they could even be properly represented in the BMG system. With the web-supplement for a Spiderman Miniatures Game made available in December by Knight Models, many of us thought that this was the Marvel game and were happy that it was largely compatible with Batman.
I'm a bit conflicted on the announcement about the Marvel game. In one sense, a new system does allow for a better representation of powers and abilities without having to worry about puny humans like beat cops and clowns with baseball bats. On the other hand, it's not compatible with BMG, and means that the audience for both games (in my opinion) is being forced to make a choice. Some will choose to play both games, some will choose one or the other, and some will be turned off by the fact that there are two different games and choose not to play either. It's a potential fracturing of an audience that could prove difficult to surmount, especially for those trying to build the game(s) in their local communities.
All that said, the Marvel models shown so far look great and I'm curious to see how things play out.
I feel for the folks who splashed out the cash for the 'direct only' boxes released under the SMG banner only to find out a few weeks later that there is a full scale Marvel game arriving very soon. That seems like a bit of a kick in the balls from Knight Models. I've been pretty vocal about things, and not always as reasonable as I'd like. Change is hard...
BMG has also taken a bit of a hit with the announcements that some models from its range are being retired, and thus also becoming direct only.
The list of retired models for BMG were posted over on Wayland Games and are currently:
- Arkham City Harley Quinn
- Arkham City Poison Ivy
- Arkham City Talia al Ghul
It sounds like more retired models will be announced soon.
What are your thoughts on this?
Comments
Presumably they will do a DCUMG that is cross-compatible with MUMG, meaning 2 game engines which sounds manageable. However the volume of releases for the 4 strands is where I think they could come unstuck. How many releases do they want to sustain per strand per month? How will ramping up production affect their quality control which I find problematic for a premium product? (I know mileage will vary on that).
I am beginning to wonder if they have a short window (maybe a year or two?) for licenses? The MUMG game will presumably be a driver for sales of minis, and I wonder if KM are trying to wring as much as they can out in a finite time? That could be wild speculation, but it will be interesting to see where things are at in 2-3 years, especially given how quickly everything they did for the 35mm SW license just vanished. That takes another context from a conversation I had with the KM guys at Salute a few months before they lost the SW license - they stated they were planning a game for SW, which self-evidently did not follow and the license evaporated seemingly with no warning.
I only started collecting the Batman line last year but have picked up a lot of models. I would really like to get the entire range, but it's very expensive. There are some Marvel models that I'd love to get too, and I hope they don't go overboard with monthly releases.
I think two or three items per month for Marvel and DC each would be great, but right now we just don't know.
Recent months have been 5 or 6 releases for BMG (excluding accessories).
January saw 5 new BMG releases and 4 SMG releases plus 3 SMG re-releases.
At least the SMG rules I could use with my BMG stuff?