Skip to main content

Deadzone: Plague figures constructed

Over the family day weekend I was able to get some time to myself to catch up on some TV. I've been using my Sunday (well, in this case it was actually Monday) evenings to plunk down and do some multi-tasking. Next up for construction were the Plague figures for Deadzone.

The basic box game comes with eleven plague figures total:

- 1x stage 1A
- 3x stage 2A
- 4x stage 3A
- 1x stage 3A with heavy machine gun, and
- 2x stage 3D "hellhounds"

With the Kickstarter level that I pledged at I got some bonus troopers as well:

- 4x stage 3A
- 2x stage 3A with heavy machine gun

I do wish that a few of the bonus figures had been hellhounds, or even an extra stage 2A instead just to add some more variety. Here are a the hellhounds and some knife-waving stage 3As.


With the bonus figures I essentially ended up with triplets of three different figures. Since the main bodies are one piece, and the arms are keyed to a specific body, it's a little tough to modify them very much without some work. I ended up doing some arm and head swaps (a sharp hobby knife was my friend here). As well, I did some hot water repositioning of one set of bodies to vary them up just a little bit. See below for all the sets of triplets. Considering that there are only three different figure designs total here I think they turned out very nicely.




The stage 2As went together smoothly although I was concerned about attaching the jumping guy to the barricade. Pleasantly the super glue I'm using creates a very strong bond with the resin-plastic material of these figures. I'm pretty sure he'll stay attached through regular gaming and transport. I do wish I'd worked out a little more dynamic jumping pose, but it'll suffice I guess. I have to say that these three figures were probably the easiest Plague models to clean up and construct. If I were to acquire another set of them however, they might prove to be a challenge to re-position easily into different stances.


As with most of the Mantic Games figures there were some spots where it crossed highly detailed areas. On the other hand they seem to improving in their casting process. Additionally, I'm getting a lot faster at cleaning up my models for construction. The worst spot ended up being across the right palm of my stage 1A figure. There is a deep line crossing through (not flashing) that I should have done some putty work to cover up. After priming however it's hardly noticeable. Hopefully that will remain true during the painting stage.


At the moment the plague models outnumber my Enforcers by a good margin, but I think that'd be true in the game as well. The Enforcer basic troopers appear to cost a fair bit more than the standard plague trooper.

One can never have too many gribbly monster dudes, and since the second survey is still open for the campaign backers I added a plague booster bundle. I'm also slated to receive a resin 1A figure in my second shipment, and the booster bundle would add several more troopers, another set of 2As, a plague teraton, more hounds and some worm creature things.


I received the Rebs booster bundle with my first shipment, and the Enforcers will be getting lots more troops in the second because I already ordered theirs. I added the Asterians bundle (since the bundles are buy-one-get-one-free!) and that only leaves the Marauders out. I'm not terribly enamoured with the Marauders at the moment and I have plenty of 40k Orks anyway. They'll be easy enough to swap in as reinforcements should I decide I need them.

I'm not sad that I skipped out on the Forge Fathers entirely. I've seen some very well painted figures online, and I do like my Dreadball team but I'd rather buy the fantasy Dwarfs from Mantic over their sci-fi ones. I'm sure there are other folks in my area who will have a Forge Father army for me to destroy, er...I mean play against.

Comments

Popular posts from this blog

The Coming of Galactus FAQ

The Coming of Galactus Frequently Asked Questions Compiled by Paul Ross, with contributions from Dave DeLaney, David Harris, and Edwin Teh Last updated November 16, 2007 1. Applicable cards in this set are legal for sanctioned Constructed tournaments upon release. All cards are legal for sanctioned Constructed tournaments except Planets and the Galactus avatar. 2. Epic plot twists Plot twists with version Epic can’t be negated. 3. Opposing and friendly Opposing cards or effects are those controlled by one of your opponents. Friendly cards or effects are those controlled by you or a friendly (non-opposing) player. 4. Worldeater locations The Worldeater locations were printed with their names and versions reversed. All should have version Worldeater. As a result: • Flipping an exact copy of a Worldeater you already control will invoke the uniqueness rule. • Flipping a Worldeater when you control a Worldeater with a different name will not. 5. Giant-Size VS FAQs A summary of the Giant-Si...

A Spot of Fiction: Part 3

Outside, the two searching figures slowly return to the main building. As they approach the light from their flashlights reflects off of the building and their shapes resolve. They're wearing simple, nondescript military style uniforms and armed with automatic weapons. One of them snarls at the other, "There's nothing out here except coyotes, dirt and wind. Besides, if I were in charge I'd have come out here and checked it out myself!" "Yeah right! If you were in charge we'd all be dead already Carlson. That door was rusted shut, I'd bet money on it. Ain't no coyote cracking it open like that," says the second guard. They pause outside the door and turn off the flashlights and he digs a pack of cigarettes from his shirt pocket. Lighting up a cigarette he offers the pack to his companion. "So if it ain't a coyote what the hell was it? Nothing around here for miles!" "I don't know Staves, but I'm not taking that...

Painting Dreadball - The Etherian Horde

You know what's really sad? I've got all four season 1 Dreadball  teams in varying states of painted-ness, but none of them are actually  finished . My corporation team was pretty much finished until I messed them up, but I'll be posting more about them soon enough. Anyway, after over two weeks of being displaced from my home I was finally given the go ahead to return Sunday. With hot water and electricity restored I had to begin cleaning unspeakable organisms from my fridge and freezer, start vacuuming, do dishes that had long languished in the sink, and of course...laundry. All the stuff people love to do right?! With most of that complete or in progress I sat down to some (in my opinion) much-deserved personal time. I flipped the TV on and broke out some figures that I thought would be relatively quick and easy to work my way through: Season 2's robot team! These things look a lot like the robotic Horde trooper minions that work for Hordak (from Masters o...