Skip to main content

How to Include All of DC in the Batman Miniature Game

If you have read my blog much in 2015 you'll know I've been spending a lot of time and money on the Batman Miniature Game by Knight Models. Over on the official forums there have been several discussions about whether the system would work for the larger DC Universe and accommodate games including characters like Superman and the Flash. Those conversations are usually split by folks who want more powerful characters joining in, and those who don't.


Over the past few months' releases from Knight Models, I have a strong feeling that they are indeed working towards scaling up the game. I am actually open to this, and think it could work. However, I don't think the entire DCU will simply get rolled in as characters to play in BMG.

The way I see KM introducing a DC Miniatures Game would be as its own rule set, but be entirely compatible with the Batman Miniature Game. Here's how I think that could work:

1. The stats on the DC characters cards will follow the same pattern as those from BMG. That means willpower, movement, endurance, reputation cost etc will all be there.

2. The abilities will be largely the same as those as in BMG, but will be expanded. We have already seen evidence of this will abilities like Fly and Beam being added on individual cards. Those two powers alone would make it possible to represent Superman in the game at a lower power level.

3. A new rule book for the DC game could be released and recommend a higher reputation limit for games, possibly something around 500 rep.
  • We have already seen three new types of objectives added since the BMG rule book's release. I imagine objectives will still play a part in the DC game, and continue expand.
  • The game restriction of it always being nighttime will be removed, making guns even more powerful, which would mitigate the power levels of some of the characters we would see in the game when facing them off against lowly henchmen.
  • Sewers would remain in the game as a way to get around the board more quickly.
  • All-new (or mostly new) scenarios would be in the DC rule book.
  • Characters from the DC Miniature Game would be fully compatible with those from BMG and vice versa.
If Knight Models followed the suggestions above, folks who want to stick with the Batman universe alone could do so. Those who want to bring a little more DCU into Gotham can, and others who want to go whole hog into DC could do that too.

So those are my thoughts on it. Let me know if you think I'm crazy, spot on, or way off. I'd love to hear your thoughts on it.

Comments

Bythtron said…
Sounds pretty. I am looking forward to the game.
Obsidian3D said…
Have to wait and see how close I am. I imagine there could also be a Marvel game release which will likely be the same game but a different book artwork and fluff wise.

Popular posts from this blog

Farewell Ozzy!

This afternoon I found out that the Prince of Darkness, Ozzy Osbourne, has passed away. Although I've been a fan since my early teens, I am surprised at how strong my reaction to the news has been. I had missed out on catching the Black Sabbath farewell show a few weeks back during live stream, so I've not yet seen it. A friend of mine told me about a few days after, and I'm looking forward to watching it when it becomes available. I've had the good fortune of seeing Ozzy perform twice; once at an outdoor stadium show with Zakk Wylde on guitar, and once with Black Sabbath several years later. I remember more about the experience of those shows than the specific details, and could not tell you set lists or anything like that. His impact on music and pop culture, both as a member of Black Sabbath and a solo artist simply cannot be understated. As impactful and important as that is, it also hits me that his children have lost their father, which happened to me at the end o...

Errata Discussion

Here's my first-ever joint article! Thanks to Scott Mooney for providing counter-point to my ramblings. Following the release of Marvel Universe and Marvel Evolution there has been a lot of discussion among our player group (and online) about the powers of certain cards, both in terms of sheer power and in terms of wording. I'm sure most of you are familiar with the debate brought on by the 3-cost, Exiles-affiliated Blink. We'll not be discussing that particular card today, but rather some other combinations you may or may not have thought of. Scott has built a very deadly Starjammers/X-Factor/X-Men deck that takes advantage of discard effects and Energize to lead to an amazing turn 7 combo using Cyclops, Astonishing X-Man and Havok, Proud Son. This combo can stun an opponent's board if they are unable to pay the discard required by Havok's ability. It is especially dangerous in a multi-player format and brought up some thoughts on designer intent versus the ...

The Coming of Galactus FAQ

The Coming of Galactus Frequently Asked Questions Compiled by Paul Ross, with contributions from Dave DeLaney, David Harris, and Edwin Teh Last updated November 16, 2007 1. Applicable cards in this set are legal for sanctioned Constructed tournaments upon release. All cards are legal for sanctioned Constructed tournaments except Planets and the Galactus avatar. 2. Epic plot twists Plot twists with version Epic can’t be negated. 3. Opposing and friendly Opposing cards or effects are those controlled by one of your opponents. Friendly cards or effects are those controlled by you or a friendly (non-opposing) player. 4. Worldeater locations The Worldeater locations were printed with their names and versions reversed. All should have version Worldeater. As a result: • Flipping an exact copy of a Worldeater you already control will invoke the uniqueness rule. • Flipping a Worldeater when you control a Worldeater with a different name will not. 5. Giant-Size VS FAQs A summary of the Giant-Si...