Skip to main content

Tannhauser - Custom Box Insert and Game Report

With all of my shiny new Tannhauser toys arriving late in May I had to spend some time thinking about how to organize everything. Those booster box expansion look great and I thought it might be fun to open them slowly. You know, savour the feeling of adding new components to my game over time...but then I realized the sad truth: it'll take me years to get through all of that stuff. In the meantime, I'd be forced to store all of those packages until they were all open. As storage space always seems to be a major concern with my gaming items, I decided to plunge in instead.

Opening, punching and sorting everything was quite the chore, but it was also a lot of fun. Going through all the components reminded me over and over again just how great looking this game is. When everything was finally all opened up I sorted the figures out into four groups:

1. Union
2. Reich
3. Matriarchy
4. Shogunate and Mercenaries

I was happy to see that that "Operation: Novgorod" box was exactly the same size as the core set box. That would work nicely into my plans for doing my first-ever custom box inserts.


What you see above is my insert for the core box. From top left you'll see: Union figures, Reich figures, crate tokens and cards, Union cards and tokens, Reich cards and tokens, Union character sheets and Reich character sheets. I added some blue dice to go with the black ones (they're in between the character sheet piles. On top of the cards you'll see all of the faction counters, map modifiers and smoke/fire tokens. There is enough room to lie the core game board on the top, but once you add the revised rule book, the box doesn't quite close all the way.

I've not yet built one for the Novgorod box, but I'll likely use the same layout for it. Hopefully I'll get the thing properly square second time around...

Now that my toys were more organized, it really needed to be played. So William and I sat down to give the first scenario from the FFG Summer Campaign a try. The scenario had the Union trying to stop the Reich's Blutsturm agent from escaping out the front door.


Long story short...it looked like I had the game in the bag, but Tala took Eva down at the end of turn 3 after surviving four separate attacks. Tip for Reich players: don't bunch your characters up, those Union grenades are nasty!

Comments

Popular posts from this blog

The Coming of Galactus FAQ

The Coming of Galactus Frequently Asked Questions Compiled by Paul Ross, with contributions from Dave DeLaney, David Harris, and Edwin Teh Last updated November 16, 2007 1. Applicable cards in this set are legal for sanctioned Constructed tournaments upon release. All cards are legal for sanctioned Constructed tournaments except Planets and the Galactus avatar. 2. Epic plot twists Plot twists with version Epic can’t be negated. 3. Opposing and friendly Opposing cards or effects are those controlled by one of your opponents. Friendly cards or effects are those controlled by you or a friendly (non-opposing) player. 4. Worldeater locations The Worldeater locations were printed with their names and versions reversed. All should have version Worldeater. As a result: • Flipping an exact copy of a Worldeater you already control will invoke the uniqueness rule. • Flipping a Worldeater when you control a Worldeater with a different name will not. 5. Giant-Size VS FAQs A summary of the Giant-Si...

A Spot of Fiction: Part 3

Outside, the two searching figures slowly return to the main building. As they approach the light from their flashlights reflects off of the building and their shapes resolve. They're wearing simple, nondescript military style uniforms and armed with automatic weapons. One of them snarls at the other, "There's nothing out here except coyotes, dirt and wind. Besides, if I were in charge I'd have come out here and checked it out myself!" "Yeah right! If you were in charge we'd all be dead already Carlson. That door was rusted shut, I'd bet money on it. Ain't no coyote cracking it open like that," says the second guard. They pause outside the door and turn off the flashlights and he digs a pack of cigarettes from his shirt pocket. Lighting up a cigarette he offers the pack to his companion. "So if it ain't a coyote what the hell was it? Nothing around here for miles!" "I don't know Staves, but I'm not taking that...

Painting Dreadball - The Etherian Horde

You know what's really sad? I've got all four season 1 Dreadball  teams in varying states of painted-ness, but none of them are actually  finished . My corporation team was pretty much finished until I messed them up, but I'll be posting more about them soon enough. Anyway, after over two weeks of being displaced from my home I was finally given the go ahead to return Sunday. With hot water and electricity restored I had to begin cleaning unspeakable organisms from my fridge and freezer, start vacuuming, do dishes that had long languished in the sink, and of course...laundry. All the stuff people love to do right?! With most of that complete or in progress I sat down to some (in my opinion) much-deserved personal time. I flipped the TV on and broke out some figures that I thought would be relatively quick and easy to work my way through: Season 2's robot team! These things look a lot like the robotic Horde trooper minions that work for Hordak (from Masters o...