Skip to main content

What Would You Risk to Create a Lasting Legacy?

If you have never visited my blog before, I would wonder how you got here and why. What random link on the interwebs did you (perhaps mistakenly) click to arrive at this point in space-time? I trust you'll find this site of interest; but if not I won't take offence. Besides, how will I ever know you were even here? If you have been here before, well, I'll simply question your taste in reading material. However, it's to you local regulars that I'm really addressing this entry to.

You see, last night I purchased a copy of RISK: Legacy. Now, I have always liked RISK, but the original usually took too long and was no fun to watch once you were eliminated from the game and others were still vying for global domination. So I bought a copy of RISK: 2210 A.D. a few years back, and found it to be a vast improvement. It's a lot of fun and has some innovative changes to the game that I think are all better than the original. Now we have Hasbro releasing RISK: Legacy, and I need volunteers to play it with me.

The basic concept of the new game is something I've never seen in a board game before. You see, as you play a series of games (a campaign really), the game changes. I mean really changes. We'll write on the board, create cities, modify cards and areas on the map, add new rules to the rulebook and *gasp* even destroy components of the game. Yes, we'll actually rip up and throw away cards from the game, never to be restored. What we'll end up with is a fully unique game, shaped by the people playing it.

From what I've read about RISK: Legacy so far, an actual game can take anywhere from 20 to 90 minutes to play. I'd also strongly advise anyone interested in playing NOT to read much very much about the game, as you'll ruin a lot of the fun that will come with opening up the sealed components throughout the campaign. The important thing to understand is that it's still RISK, but with some huge twists thrown in.

So if you want to play, here's what I need to know from you:

1. Can you commit to 10 (maybe more, maybe less) game sessions?
2. Can you play on Sunday evenings, from approximately 6pm to 10pm?

I expect that we would play every other week, or perhaps every third week. In a single session I could see playing two, possibly three games, depending on the length of each. The game can be played with 3 to 5 players. Ideally I'd like to play with a full compliment of 5, which means I need 4 volunteers. If the answers to the questions above are both "yes" submit a comment stating so on this post. Once I've reached a full compliment of players I'll contact everyone with a date for the first game night.

Let the battles begin.

Comments

Popular posts from this blog

Marvel Universe Miniatures Game - Avengers Painted

Shortly before the Marvel Universe Miniatures Game was released by Knight Models I picked up several single pack figures at a slight discount. The game dropped shortly after, but has so far seemed difficult to acquire in Canada. I'm hoping once I get out an do a few demos it will pick up locally like the Batman game has started to do. This is the original model for Black Widow, which I prefer greatly over the highly sexualized one that comes in the Avengers starter box. Don't get me wrong, she's a sexy character but I think the new sculpt is a little over the top. She was the first Marvel figure I painted. It a pretty easy paint job and I think she turned out well. This figure proved more difficult to paint than I expected. It's a great looking pose, but I wish the details on the shield were a little deeper. I'm not the greatest when it comes to steady detail work, so found doing the stripes on the shield highly frustrating. A wash or two would usually b...

Teenage Mutant Ninja Turtles in 28mm

I have to start off by saying that this might be the nerdiest post I've written to date, and that's sayin' something! The amount of fun I've had working on these, and thinking about what kind of games or scenarios I could play with them has been pretty ridiculous. I'll admit that I fully intended to have these completed before end of the year...that obviously didn't happen. There are a few options out there for figures, but they are either the wrong scale, too damned expensive of just don't capture the feel I was looking for; and then I found this! The TMNT Foot Clan Street Fight  board game was on sale for $12. After I liberated the figures out of the copy I bought, I made some cardboard standees so that I could still play the game with my nephews. It was a big hit during our Christmas holiday too! Now about those figures...on the down side the plastic is pretty soft. The paint work is passable for a mass produced product, but (accurate to the cur...

Farewell Ozzy!

This afternoon I found out that the Prince of Darkness, Ozzy Osbourne, has passed away. Although I've been a fan since my early teens, I am surprised at how strong my reaction to the news has been. I had missed out on catching the Black Sabbath farewell show a few weeks back during live stream, so I've not yet seen it. A friend of mine told me about a few days after, and I'm looking forward to watching it when it becomes available. I've had the good fortune of seeing Ozzy perform twice; once at an outdoor stadium show with Zakk Wylde on guitar, and once with Black Sabbath several years later. I remember more about the experience of those shows than the specific details, and could not tell you set lists or anything like that. His impact on music and pop culture, both as a member of Black Sabbath and a solo artist simply cannot be understated. As impactful and important as that is, it also hits me that his children have lost their father, which happened to me at the end o...